OpenGL (apps,games) failed

Flying-Dutchman
Posts: 26
Joined: Sun Feb 07, 2010 5:13 pm

Re: OpenGL apps(games) failed

Post by Flying-Dutchman »

wow...
thanks for the update!

That was sad to see after that pretty previous screenshot of Q3..
Atleast one positive thing, it supports OpenGL 2 in FurMark (the app atleast starts it seems). But there is still much to fix in the drivers...
Weird that disabling HT causes glitches in Q3

Well i'm sorry that i'm not much use (now), but im looking forward to the new release IF it comes with OpenGL updates and/or add's DirectX 9.0c...

Still, i'm looking forward to buy the Fit-PC-2i... i need that dual ethernet and low power consumption combo :). I hope I can find a way to mod the drivers in the future when I can test;).

Thanks again

gashiss
Posts: 35
Joined: Fri Dec 11, 2009 3:04 pm

Re: OpenGL apps(games) failed

Post by gashiss »

google earth (last iegd drivers 10.3 ,2 feb 2010) windows xp on 1024x768 opengl
Attachments
google_earth.JPG
google_earth.JPG (180.83 KiB) Viewed 13566 times

radioxid
Posts: 57
Joined: Sun Jan 10, 2010 11:17 am

Re: OpenGL (apps,games) failed

Post by radioxid »

Same config plus 1080p. Gashiss, sorry. C'pas normal !
Still, it is (a bit) slow
Attachments
opengl_google_earth.IEGD103.winxpsp3.1080p.JPG
opengl_google_earth.IEGD103.winxpsp3.1080p.JPG (106.42 KiB) Viewed 13556 times

gashiss
Posts: 35
Joined: Fri Dec 11, 2009 3:04 pm

Re: OpenGL (apps,games) failed

Post by gashiss »

just noticed it worked on higher definitions but doesn't on 800x600 or 1024,
maybe that 's the result of hd fury adapter

9812713
Posts: 35
Joined: Sat Mar 27, 2010 2:48 pm

Re: OpenGL (apps,games) failed

Post by 9812713 »

Hey all.

Have there been any changes in performance with the Fit-PC2 and Open GL ... Currently I'm holding back to see if this device will fit my needs.

My needs, General office use (which should be fine) with the occasional gaming.

Roller Coaster Tycoon 3, War craft 1,2,3, Star Craft, Open Arena, Warzone 2100 ..

Some of which run in GL ... Has anyone tested Direct x ?

gashiss
Posts: 35
Joined: Fri Dec 11, 2009 3:04 pm

Re: OpenGL (apps,games) failed

Post by gashiss »

I can say I played warcraft 1 with dosbox without problems,
I don't own the other games, I could test for open arena if you want cause
it's free.

9812713
Posts: 35
Joined: Sat Mar 27, 2010 2:48 pm

Re: OpenGL (apps,games) failed

Post by 9812713 »

Hey gashiss

It would be great if you could test out Open Arena, and Warzone 2100

( openarena.ws ) & ( wz2100.net )

Open Arena uses the Quake engine, which I recall there being problems with, and don't know what version of OpenGL Warzone 2100.

Thank you for all your help.

My needs are tossed between a Fit-Pc2, and a Acer Revo 3610..

W.

Flying-Dutchman
Posts: 26
Joined: Sun Feb 07, 2010 5:13 pm

Re: OpenGL (apps,games) failed

Post by Flying-Dutchman »

yes, open arena also uses an updated version of the id tech 3 engine, so a benchmark/screenshot would be great!

gashiss
Posts: 35
Joined: Fri Dec 11, 2009 3:04 pm

Re: OpenGL (apps,games) failed

Post by gashiss »

I tested open arena, it works smoothly on 640x480, but as soon as I change the resolution it crashes,giving this error:

C:\DOCUME~1\collao\LOCALS~1\Temp\WERdbde.dir00\Mini050210-01.dmp
C:\DOCUME~1\collao\LOCALS~1\Temp\WERdbde.dir00\sysdata.xml

pretty common on this forum.

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